Exodus: A Deep Dive for the Dedicated Sci-Fi Aficionado.
For a distinct breed of science-fiction devotee, the unveiling of Exodus stood as the biggest moment from a prestigious gaming awards ceremony. Curiously, those very fans may not have grasped its full importance during the initial showcase.
Exodus, the inaugural game from a recently established studio filled with veteran talent from a legendary RPG developer, was originally unveiled a couple of years prior. At the latest event, the development team provided an early release window of 2027, accompanied by a spectacle-filled trailer. Prior to this showcase, the studio's leadership detailed some of the authentic scientific ideas that underpin for the game's universe: relativistic time effects, genetic alteration, and interstellar colonization. These are all appropriately heady ideas, which are inherently tough to express in a brief, showy trailer.
“I would have preferred some of those innovative and new ideas were featured in the trailer. What I perceived was ‘stereotypical man in space,’” wrote one commenter. Another responded, “The vibe I got was ‘this is like a well-known space opera RPG at home.’” Feedback in online forums were similarly mixed.
The trailer's strategy undoubtedly is understandable from a marketing perspective. When striving to make an impact during a lengthy barrage of game announcements, what has broader appeal: A group debating the intricacies of Einsteinian physics? Or giant robots combusting while other war machines shoot energy beams from their visors? However, in choosing loud action, the developers neglected to include the quieter details that make Exodus one of the more exciting scientifically rigorous games in development. Let's break it down.
Evolved or Alien?
Does Exodus include aliens? Perhaps. The answer is nuanced. Recall that image near the opening of the trailer, showing a being with gray-blue skin and cybernetic components fused into their flesh. That was definitely an alien, right? The truth hinges on your stance regarding one of the game's core existential inquiries: If you applied Ship of Theseus philosophy to the human genome, is what is left still a human being?
“We want the Celestials... for a player who isn't dedicate significant amounts of time into studying the backstory, to still comprehend the basic premise that they're advanced humans, see that they’re an foe you have to confront... But also, ultimately, make sure it's enjoyable and that they're cool and that they are satisfying to encounter,” explained the studio's general manager.
Understanding how these alien-seeming beings aren't technically aliens requires understanding enormous expanses of both the cosmos and history. Time dilation — the relativistic effect that time moves at a reduced rate for high-velocity objects — is an fundamental hard line of Exodus’ science-fiction trappings. Here are the fundamentals: Humanity leaves a desiccated Earth in the 23rd century for a remote corner of the Milky Way. Due to time dilation, some human voyagers arrive ages before others. Those pioneers heavily modified their biology and assumed the “Celestial” name.
“There’s multiple tiers of evolution. The people who got to the Centauri cluster first... had tens of thousands of years of evolution into the Celestials... They really see baseline humans as sort of backwards, beneath them, not really fit for the higher tiers of society,” stated the game's story head.
Exodus is set approximately 40,000 years in the future. Consider that timeframe — that's the equivalent of all of human civilization multiplied ten times over. Now think about what humans would become if they spent ten entire human histories advancing the frontiers of biotech. You would absolutely not identify the end product as human. You might certainly believe you're looking at an alien. The most vicious strain of Celestial, known as the Mara-Yama, can take various forms. Some possess sharp teeth and blades and stand nine feet tall. Others are encased in armored plating. According to companion lore, when Mara-Yama travel between stars, their physical forms can degenerate into little more than a mass of tissue attached to a head.
Building a Sci-Fi Canon
Among the explosions, energy weapons, and battle bears, you might have noticed snippets of otherworldly technology in the trailer. The protagonist, Jun Aslan, uses a shiny machine that produces a violet glow. A spaceship flies into a portal and disappears at relativistic velocity. This all seems beyond human understanding, the kind of tech ascribed to a highly advanced civilization. Yet, these are further examples of concepts that look alien but are deeply rooted in our species' own evolution.
Beyond the core development team, the Exodus universe is being authored by what the narrative lead called a duo of “literary legends.” One bestselling author has already published a doorstopper novel set in the universe, with another planned, while another prolific writer has written a series of short stories. Bringing such legendary science-fiction minds into the world years before the game's release has allowed the studio to develop a dense fictional universe as a backdrop for the game.
“It was really a partnership. We had set some basics, and working with him, he would have ideas... and we would work to see how they all integrated... With someone of that caliber, you don't want to handcuff him. You want to give him creative freedom,” the narrative director said of the collaboration.
One interesting scene shows Jun seemingly manipulate the ground beneath him, creating stone into a instant bridge. This material, called livestone, responds to brainwaves from Celestials or a specific human subclass — descendants of later human arrivals who were given certain technologies by the Celestials. Since Jun demonstrates this ability, one might wonder about his nature.
“Jun's not specifically a Uranic human... Jun is sort of a modified version, for want of a better term,” clarified the writer, stating that the ability to interface with Celestial technology is a “key part of the game.”
The vast scale of the Exodus setting — both in distance and historical time — means there is ample room for diverse stories to coexist, using the same core lore without creating interference.
Tales of Time and Loss
Although Exodus has been publicly known for a couple of years and won't arrive, several stories have already told within its universe. The first major novel examines the connection between a Uranic human and a woman whose ship arrived many millennia later than planned, making Celestials utterly alien to her experience. An episode of a television series recounts a poignant story about a father chasing his daughter across star systems, with time dilation resulting in devastating effects on their family; by the time he finds her, she has aged many years.
The game itself is centered on “Jun’s story,” set on the planet Lidon — a world largely abandoned by Celestials that has become a bastion. A consuming plague known as “the Rot” has begun corroding everything, including vital life support systems, and Jun must master his unusual powers to {find a solution|stop